Sep 07, 2009, 09:03 PM // 21:03
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#1
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Academy Page
Join Date: Apr 2008
Guild: Death by [Emo], And Haus of [GaGa]
Profession: E/Me
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Glad Title suggestions
Change the glad titles point system to the Commander title so that the title can be more accessible to the casual players in RA (Each win=1 point towards the title). This would allow casual players to be able to enjoy them selfs without worrying if their team is going to get to 10 wins and if a team wins a few their effort is not wasted it would still go towards their title, it would also allow the hard-core to play a game, and if they win they are free to go back and try for a better team.
Gladiator Title
Gladiator(1) ....125
Fierce Gladiator(2) ...250
Mighty Gladiator(3)....500
Deadly Gladiator(4)....840
Terrifying Gladiator(5)....1,400
Conquering Gladiator(6) ...2,330
Subjugating Gladiator(7)..3,875
Vanquishing Gladiator(8)..6,480
King's Gladiator(9)..........10,800
Emperor's Gladiator(10)...18,000
Balthazar's Gladiator(11)..30,000
Legendary Gladiator (12) .45,000
OR increase the amount of points gained for consecutive wins. (5wins=2 points,10=4,15=6...).
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Sep 07, 2009, 09:19 PM // 21:19
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#2
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Krytan Explorer
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well i think 1 victory is not enough 3 wins would be ok imo though...
/demi-signed i guess
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Sep 07, 2009, 09:24 PM // 21:24
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#3
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Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
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/signed, if only to see my Balthazar cap jump by like 25000
That is, assuming they would multiply all the current points by no less than 5 since that's basically what the title is right now.
For the record, I think it should stay the way it is...but it'd still be funny to see my cap go flying.
Last edited by zelgadissan; Sep 07, 2009 at 09:27 PM // 21:27..
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Sep 07, 2009, 09:24 PM // 21:24
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#4
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Krytan Explorer
Join Date: Nov 2008
Guild: adblockplus.or
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Winning without anyskills on your bar is possible in RA.
Having a system with progressive points like in HA or RA allows to reward more most viable builds, and less builds dedicated to farm.
and without even talking about how good formats are, getting one title point for each win would lead to degenerated system/methods to speed and increase the number of match per minute like in HB.
Quote:
OR increase the amount of points gained for consecutive wins. (5wins=2 points,10=4,15=6...).
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that would be a permanent double point weekend...
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Sep 07, 2009, 09:30 PM // 21:30
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#5
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Ascalonian Squire
Join Date: Nov 2008
Location: CA
Profession: Me/
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HB matches last much longer than RA matches
the title is fine the way it is now
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Sep 07, 2009, 09:39 PM // 21:39
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#6
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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You should wait for the next content update and TA removal. They should make changes accordingly.
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Sep 07, 2009, 09:58 PM // 21:58
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#7
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Wilds Pathfinder
Join Date: Sep 2006
Location: WI
Profession: Mo/
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while i do think the cap is too high to max, i don't like the idea of each win giving a glad point. i would rather it stay as is instead
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Sep 07, 2009, 10:10 PM // 22:10
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#8
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Grotto Attendant
Join Date: Dec 2008
Profession: W/
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old day points that was accumalated was multiplied by 6 when glad title change happened
means 10 wins from old days was 6 points converted to now
currently 10 wins now is 3 points now
if its going to be 10 wins 10 points now
your going to have to increase the amount of points to acquire glad alot more and multiply existing glad title by a few folds
its fine the way it is really
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Sep 07, 2009, 11:16 PM // 23:16
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#9
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Lion's Arch Merchant
Join Date: Dec 2007
Profession: P/Me
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Make it like HA if anything.
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Sep 08, 2009, 07:52 AM // 07:52
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#10
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Academy Page
Join Date: Jun 2009
Location: Moscow, Russia
Guild: [lion] IGN: Monk Elvara
Profession: Mo/
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If the glad title was made like the hero title, they would raise the point cap to 100,000 points. 5 wins per point is easy enough, you should be happy that its not 1 point per 10 wins.
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Sep 08, 2009, 09:29 AM // 09:29
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#11
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Lion's Arch Merchant
Join Date: Jul 2007
Guild: Forever in Demand [FiD]
Profession: A/
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Quote:
Originally Posted by Pursh
If the glad title was made like the hero title, they would raise the point cap to 100,000 points. 5 wins per point is easy enough, you should be happy that its not 1 point per 10 wins.
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Well that's the point, it's really not. Even casual players who sort of know what they're doing can't possibly rely on the other 3 people in their party against 4 other people who have a better synergy together, without binding themselves to one class or one build to win in RA.
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Sep 13, 2009, 11:17 PM // 23:17
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#12
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Krytan Explorer
Join Date: Jun 2009
Location: Tyria, Catacomb dweller..
Profession: N/
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All i know RA is hard to win 5 if you play it fair (no sinq) 3 wins is doable every so often ... i wish i had more stats to view my time in RA but i know im not even R1 now that could just mean i suck at it, but its largely got to do with luck of the draw of your allies and your opponents, been nights where i just steamrolled through and nights where after 1win there was a loose ... im glad i dont care that much about rank or i would have stopped playing RA and gone hunt some other title...
So i would suggest maybe 3wins 1 point ... 6 wins 2 points ... 9 wins 3 points and back to outpost ?
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Sep 14, 2009, 12:35 AM // 00:35
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#13
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Hall Hero
Join Date: Aug 2005
Profession: E/
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/notsigned
Hard to win 5 in RA? Claiming everybody who does is cheating.... pathetic. This would turn a title that actually requires some skill into one that can just be grinded. It used to be 10 wins to get a glad point before they changed the title. People still complain about that. I can only imagine what this would do.
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